Need Info about Portal master

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Need Info about Portal master

Post by Fallon on Mon Jan 31, 2011 7:06 am

Hello i wanted to Know some info about the Portal Master So What is it coded with? And if its C++ i would like the code so i can Add Other Teleport Location Plz

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Re: Need Info about Portal master

Post by Rochet2 on Mon Jan 31, 2011 7:25 am

It depends on your core.
There is NO C++ AT ALL in the teleporter.

For Mangos and Trinity the teleporter (and others) are compleatly in the database. This way you can change or remove it at any time without recompiling.
So it is SQL.

For Arcemu the teleporter is created by LUA, but the NPC, ingame "header texts" etc. are created with SQL (through database).

Lua can also be changed without recompiling.

To add more teleports to Trinity or Mangos version you can use this:
http://www.project-code.co.uk/?section=Download_Portal_Master_Option

To create more teleports to the Arcemu version you need to know how to do it (LUA).
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Re: Need Info about Portal master

Post by Fallon on Mon Jan 31, 2011 8:29 am

Link does not work for me
Im Using Trinity Core

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Re: Need Info about Portal master

Post by Rochet2 on Mon Jan 31, 2011 9:12 am

That happens sometimes.. caused by the domain.
Use this: http://projectcode.zzl.org/Temp/?section=Download_Portal_Master_Option

Fallon wrote:Im Using Trinity Core
In that case the teleporter is 100% SQL. (DB side)
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Re: Need Info about Portal master

Post by Fallon on Mon Jan 31, 2011 10:02 am

Can i add more than 1 that way??

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Re: Need Info about Portal master

Post by Rochet2 on Mon Jan 31, 2011 10:20 am

You can add them one by one..

Unless you want to do it yourself into the database.

I do not have the time, skill and willingess to create a creator that could produce as many teleports as you want, so you need to either do them one by one or create them yourself to your database.
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