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Guests post here

Post by Rochet2 on Mon Feb 28, 2011 9:49 am

Cause guests can not post a new topic, I created this topic, so you can post here incase I lock all other threads.

Dont have an account?
Then you are a guest.
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Rochet2
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question

Post by Blurp on Sun May 08, 2011 6:28 am

Hi !
This site is amazing ! what a gain of time ! Thank you very much !
Btw i have a question!
Is it possible to remove the purple rune on the floor, next to the teleporter?

thanks in advance

Blurp
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Re: Guests post here

Post by Rochet2 on Sun May 08, 2011 7:24 am

Yes it is.

Mangos & Trinity:
Code:
SET @RUNE := 194394;
delete from gameobject WHERE ID=@RUNE and guid>199999;
ALTER TABLE gameobject AUTO_INCREMENT=200000;
Arcemu:
Code:
SET @RUNE := 200000;
delete from gameobject_spawns WHERE entry=@RUNE and id>199999;
ALTER TABLE gameobject AUTO_INCREMENT=200000;
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Re: Guests post here

Post by Blurp on Sun May 08, 2011 8:17 am

Woot! It works! Thank you !
I'm trying to add some new teleport location, if i can't, i will come back :°)

Blurp
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Orgrimmar

Post by galatex on Sun May 22, 2011 5:45 am

Hi,your work is very good.
I would ask you,if you can do Orgrimmar ,like a Stormwind.
I need it,because I want do do some battleground with this cities.
Thanks for your answer and for your work.

galatex
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Re: Guests post here

Post by Rochet2 on Sun May 22, 2011 6:58 am

Like .. make the horde players access orgrimmar and stormwind teleports
and make alliance players access orgrimmar and stormwind teleports too?

Sure that is possible if I got what you mean ..
Just go to your conditions table and find a row that has "Stormwind" as it's comment, then delete it. Then find the orgrimmar row too and delete that one.

Now alliance can teleport to orgrimmar and horde can port to stormwind.

If I got you right ,,
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Re: Guests post here

Post by Blain on Sat Jul 09, 2011 11:03 am

Hey, first of all...thank u for the Teleporter Smile

And I got a question, if i want to add a new teleport to the script on the first page of the Teleporter, could u may gimme the lines i need to add? Smile



core: ArcEmu

Blain
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Re: Guests post here

Post by Rochet2 on Sat Jul 09, 2011 8:45 pm

It is somewhat complicated at the moment, but try to hang on :3

So.. in the start of the LUA file, there are 3 menus.
Each of them begins with 2 lines like this:

Code:
   elseif(pPlayer:GetTeam() == 1) then
   local menu = GossipMenu(pUnit, '300000', 0)

First one is for GM's only, second menu is for alliance and the third one is for horde. These menus are the main menu, so if you want to add a teleport to the main menu, you should add it to all 3 if you want it to show up for them all (gm, ally and horde)

If you just want a simple teleport, you should add a row like this to the menus:

Code:
menu:AddMenuItem(2, "Ironforge", 10000, 0, "")
In this row 2 = icon, "Ironforge" is the name of the teleport (ingame Ironforge), and 10000 is the unique intid number (which should always be different for different teleport locations).

Now you have a new teleport option in the menu, but it does not do anything.

You should scroll to the bottom of the LUA and find something like this:

Code:
elseif(id == 1138) then
pPlayer:SafeTeleport(530, 0, 6851.78, -7972.57, 179.242, 4.64691)
GossipMenu.Complete(pPlayer) -- CHANGE
end

end

RegisterUnitGossipEvent('190000', 1, Portal_Master_gossip_hello)

Just before the SECOND last end, add these lines with the correct coordinates (and right (int)ID number you set for the option before):

Code:
elseif(id == 10000) then
pPlayer:SafeTeleport(MAP, 0, Xcoord, Ycoord, Zcoord, Orientation)
GossipMenu.Complete(pPlayer)
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Re: Guests post here

Post by Blain on Sun Jul 10, 2011 10:20 am

Heyho,

Thank u for the response Smile i will try it n let u know if it worked for me


Bye

Blain
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Re: Guests post here

Post by Rochet2 on Mon Jul 11, 2011 12:59 am

Hope it does :3

I dont know really how to improve the system for usability : /
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