Guests post here

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Re: Guests post here

Post by Rochet2 on Sat Jul 16, 2011 8:23 pm

You can change the name when downloading or in the database.
The column in database is creature_template.name.
Do not forget to clear your cache or you will not see the name change.

You can change the modelID when downloading and in the database.
The column in database is creature_template.modelid.

I do not quite understand what you are asking here:
whats the gears looking tele modelid
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Gear lookin thing

Post by Kleptoma on Sun Jul 17, 2011 5:02 am

in this video the gears lookin tele how i get tht one

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and

Post by Kleptoma on Sun Jul 17, 2011 5:11 am

how do i delete the purple circle on the ground it kinda bothers me

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Re: Guests post here

Post by Rochet2 on Sun Jul 17, 2011 5:20 am

.. Oh, now I know what you mean. You are talking about the ulduar teleporter model that opens up when you click it.

Gameobject teleporters only work on MaNGOS and Arcemu, so you can not get it if you have Trinity, since it is a gameobject model.
It is the default model for gameobject teleporters.

For the cricle, you can use this SQL:
Code:
SET @RUNE := 194394;
delete from gameobject WHERE ID=@RUNE and guid>199999;
ALTER TABLE gameobject AUTO_INCREMENT=200000;
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the video

Post by Kleptoma on Sun Jul 17, 2011 5:54 am

the video im talkin bout is the portel master one wen u go to home and portal master the vid tht is next to it

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?

Post by Kleptoma on Sun Jul 17, 2011 5:55 am

ohi have trinity r u guys gunna make it work with trinity

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purple stuff

Post by Kleptoma on Sun Jul 17, 2011 6:01 am

wats a SQl to take away the purple stuff around and above the npc

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Re: Guests post here

Post by Rochet2 on Sun Jul 17, 2011 6:12 am

To get rid of all the purple on Trinity:

Code:
SET @RUNE := 194394;
delete from gameobject WHERE ID=@RUNE and guid>199999;
ALTER TABLE gameobject AUTO_INCREMENT=200000;
DELETE FROM creature_template_addon WHERE Entry = '190000';

For the gameobject teleporter for trinity, you should bother Trinitycore devs for that. I am not a core developer, so I can not really help you with that.

It could be done in C++ I bet, but so far I am not doing C++ releases.
Maybe later.. a lot later.
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Re: Guests post here

Post by festowns on Wed Sep 11, 2013 8:34 pm

Hello i tested your Telenpc and it works fine but i have a problem i dont know how to setup new port in the npc and i try to find a way on your forum but diddent help 

can you maybe help me get 2 port in one for alliance mall  and one for horde mall

also so only alliance can se the mall same as horde



------------------
Horde mall

map 1  

zone 148  

Area 148 

phase 1   

x: 7415.120117  

Y: -1606.979980  

Z: 176.843994
---------------------------

Alliance mall

map 0  

zone: 12  

Area 9  

phase: 1  

X: -8664.828125  

Y: -536.237976  

Z: 148.777817

and the core is Trinitycore2 so if you can help me out with a new sql with that 2 extre ports in i will be glad Very Happy


Last edited by festowns on Wed Sep 11, 2013 9:56 pm; edited 1 time in total (Reason for editing : to longe)

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Re: Guests post here

Post by Rochet2 on Thu Sep 12, 2013 8:46 am

Check out the teleport option creator on projectcode.zzl.org
You can find a link in the teleporter download as well as in the downloads page.

http://projectcode.zzl.org/Download/Portal%20Master/Option/

Adding new options is rather tricky, especially if you want them to the top of the list.
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